Data Rustlers (vertical slice, greybox)

A neon Wild West gunfight inside a simulation that's coming apart. Run "Data Rustlers.exe".

Shoot: left mouse (RB)            Bullet time: right mouse (RT)     Reload: R (Back)
Holster / draw: H (D-pad down)    Switch weapon: Q (Y)              Take ammo from a crate: E (X)
Move: WASD (left stick)           Sprint: Shift   Jump: Space       First / third person: C
Crouch: hold Ctrl (B): behind cover the outlaws can't see you, and you're harder to hit
Pause, and rebind keys: Esc

Co-op (2-4 players): one player picks Host co-op on the start menu, which opens a lobby; the others pick that game
from the list on their start menu (games on the same network show up by themselves), or type the host's address and
pick Join by address (127.0.0.1 joins another copy on the same PC; over the internet the host forwards UDP port
27960). The host presses Start when everyone's in.
You can also start with --host, or --join <address>. The host runs the town; bullet time is shared; if you go down
you're back up in 8 seconds as long as someone's still standing.

Deathmatch (2-4 players): Host deathmatch on the start menu (or switch the lobby to it); the others join the same way. Everyone against
everyone on the same street, first to 10 kills (or the most after 6 minutes). No bullet time.

Everything is placeholder: plain boxes for the town, synthesised sounds.
Free to play and share: see LICENSE.txt. Made with BlendForge (ENGINE-LICENSE.txt, THIRD-PARTY-NOTICES.txt).
